please, help, ds script to make pose save-as preset?
Mistara
Posts: 38,675
in The Commons
please, help, to make ds script to make file, pose, save, preset?
i've done this a dozen times already, and many dozens to go. is taking forever
is it possible to make a script button to save a posewith just these options ticked?!! thanks
i'm converting my daz dragons to duf and subdivision.
and i'se working to bring the poses up to my daz content folders, so i dont hafta keep drilling down to poser folders
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or if i could save it as a default preferences til i'm done with the project?
I haven't seen a script that does that, but if someone found or created one, I'd grab it in a heartbeat. That would be incredibly useful and save a lot of time.
This snippet along with this sample script should get you there.
Misty are you using the check all thingy??
checl all thingy is more than i want,
ise being cautious dont want him to move from his spot when applying a pose,
thanks
Alright, this is really hacked together, but it seems to work.
Ahhh but if you look at the checky all thingy you have options of check all translation or rotations or scale if you click on ALL ROTATIONS only then your pose won't cause your figure to jump around it's how I save my poses ,and if you only want a partial it's a bit easier to go in and uncheck what you don't want to save.
Good info. I wasn't aware of the right-click options. I do enjoy writing scripts, though....
and my ability to write a script ...... is totally non-existent
Save
thank yoos
scripty thingy will save so much time
cans assign a keyboard shortcut to it?
Find the script in a content pane, right-click and select Create Custom Action. Now go to Window>Workspace>Customise and find the new action under Custom on the left. Right-click on the new action and select Change Keyboard Shortcut, then press the key combination you want to use. You can also drag the new action into a menu or toolbar in the tabs in the right-hand half of the dialogue.
cans add it to a toolbar?!!
ty
Two question I've always had on this... 1.) is there a limit to how many custom actions one can have at one time? I have about twenty currently, but as I learn the usefulness of certain scripts and gather more utilities, that number keeps expanding.. And, on that note, 2. Is there a way to create more than one custom actions folder on the toolbar, so you would have, say, a custom actions folder for Posing and one for lighting?
There may be a limit, but I don't know what it is.
I'm not sure what you mean on 2 - you can have multiple toolbars, and swap them in and out via the Customise dialogue (or, during a session, by right-click on a toolbar - however unless it has chnaged recently that will show only the toolbars that have been open during a session). It's also possible to script showing and hiding toolbars, so you could have custom actions to toggle the availablity of custom actions.
Actually I meant adding a second scripts menu to what DAZ calls the Main Menu bar in the documentation. The one across the top with "FIle, Edit, Create, Tools, Render, Connect, Window, Scripts, and Help" at the top of City Limits. Since I use City Limits there aren't any subtoolbars aka activity bars. The thing is, I really prefer the layout of city limits, but there's almost no documentation on it in any of the DAZ literature and I don't think the information on the workspace in the reference guide has been updated since 4.0. As it is, the best alternative I've been able to come up with is creating a Fav Actions folder and putting the things I normally use in there, but that still means leaving the panme that I'm in and jumping back and forth, whereas using with scripts on the main menu I can stay in Scene, Content LIbrary or wherever else I am.
I'm going to ask a question which is somewhat related to the original post.
Is there an easy way to reset a figure's location to (0,0,0) after a pose has been applied?
I've got some pose sets that automatically move the figure quite far away from the origin. While I can understand why - they were originally intended for use with a specific bar/spaceship set - it's a real a drag to have to manually relocate and sometimes rotate the figure so I can use that same pose in a different set.
fretting over the g3 poses packages, what if they forget to uncheck the face rig bones,
Or intentionally set them. Which they sometimes do.
I have a zero face action taken from one of Ironman's posesets in my custom actions and I've taken to using Zev0 & Draagonstorm's Posebuilder products for loading/editing most poses, as PB ignores most X-Z translations and comes with a lot of utilities to zero out individual parts of the body like the head, each hand, foot, etc.. It's a big help for getting rid of all the high-heeled poses when I want flats. You know a custom script I want? "Selected foot flat to floor," which would zero the foot, align it with the floor and then drop the the whole figure onto the floor.
Hmm... actually, now that I think about it, it seems like zeroing the appropriate foot and then going through the whole "mcjhorizontalizeshoes" process, including creating sole planes, might do it, although that's like four button pushes and still some adjusting getting the soleplanes in the right spot.